
;
; Party Member valid option data
;

;
; Warning: Adding a party member here means you must also add it to party.h!
;

;
; Note: Party Member level-up float messages are found in game\misc.msg!
;


[Party Member 0]   ; Player -- Not actually used!
party_member_pid=16777216
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed, unarmed_over_thrown, random
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 1]   ; pMMyron_PID
party_member_pid=16777376
area_attack_mode=always, sometimes, be_careful
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts
disposition=none, custom, coward, defensive, aggressive
level_minimum=6
level_up_every=4
level_pids=16777541,16777542,16777543,16777544

[Party Member 2]   ; pMMarcus_PID
party_member_pid=16777377
area_attack_mode=always, sometimes, be_careful
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_lots, sometimes
distance=charge, on_your_own
run_away_mode=tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=12
level_up_every=3
level_pids=16777545,16777546,16777547,16777548,16777549

[Party Member 3]   ; pMMacRae_PID
party_member_pid=16777305
area_attack_mode=sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, not_feeling_good, tourniquet, never
disposition=none, custom, defensive, aggressive, berserk
level_minimum=10
level_up_every=4
level_pids=16777554,16777555,16777556,16777557

[Party Member 4]   ; pMSulik_PID
party_member_pid=16777313
area_attack_mode=always, sometimes, be_careful, , be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, tourniquet, never
disposition=none, custom, defensive, aggressive, berserk
level_minimum=6
level_up_every=3
level_pids=16777526,16777527,16777528,16777529,16777530,16777531

[Party Member 5]   ; pMLenny_PID
party_member_pid=16777323
area_attack_mode=always, sometimes
attack_who=whomever_attacking_me, weakest
best_weapon=ranged_over_melee
chem_use=clean, stims_when_hurt_little, sometimes, anytime, always
distance=stay_close, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good
disposition=none, custom, coward, defensive
level_minimum=10
level_up_every=5
level_pids=16777532,16777533,16777534

[Party Member 6]   ; pMCyberdog_PID
party_member_pid=16777352
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean
distance=stay_close, charge, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=9
level_up_every=4
level_pids=16777550,16777551,16777552,16777553

[Party Member 7]   ; pMKlint_PID
party_member_pid=16777217
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 8]   ; pMGoris_PID
party_member_pid=16777368
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots
distance=charge
run_away_mode=tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=10
level_up_every=2
level_pids=16777535,16777536,16777537,16777538,16777539,16777540

[Party Member 9]   ; pMDavin_PID
party_member_pid=16777379
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=1
level_up_every=2
level_pids=16777721,16777722,16777723,16777724,16777725,16777726,16777727

[Party Member 10]   ; pMMiria_PID
party_member_pid=16777380
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed, unarmed_over_thrown, random
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=1
level_up_every=2
level_pids=16777730,16777731,16777732,16777733,16777734,16777735,16777736

[Party Member 11]   ; pMLaddie_PID
party_member_pid=16777381
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 12]   ; pMRoboBrain_PID  -- Cyberbrain
party_member_pid=16777295
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=10
level_up_every=4
level_pids=16777565,16777566,16777567,16777568,16777569

[Party Member 13]   ; pMVic_PID
party_member_pid=16777278
area_attack_mode=always, sometimes, be_careful
attack_who=whomever_attacking_me, weakest, whomever, closest
best_weapon=no_pref, ranged_over_melee, ranged, unarmed
chem_use=stims_when_hurt_little, stims_when_hurt_lots
distance=stay_close, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good
disposition=none, custom, defensive, aggressive
level_minimum=5
level_up_every=4
level_pids=16777589,16777590,16777591,16777592,16777593,16777594

[Party Member 14]   ; pMBess_PID
party_member_pid=16777407
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 15]   ; pMChicken_PID
party_member_pid=16777411
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 16]   ; pMKarl_PID
party_member_pid=16777412
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 17]   ; pMJonny_PID
party_member_pid=16777413
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 18]   ; pMLloyd_PID
party_member_pid=16777481
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 19]   ; pMDogMeat_PID
party_member_pid=16777558
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean
distance=stay_close, charge, on_your_own, stay
run_away_mode=none, not_feeling_good, tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=6
level_up_every=3
level_pids=16777559,16777560,16777561,16777562,16777563,16777564

[Party Member 20]   ; pMRoboBrain_PID  -- Human
party_member_pid=16777597
area_attack_mode=always, sometimes
attack_who=weakest, whomever, closest
best_weapon=no_pref,ranged_over_melee, ranged, unarmed
chem_use=clean
distance=charge,on_your_own, stay
run_away_mode=none, coward, tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 21]   ; pMRoboBrain_PID  -- Abnormal
party_member_pid=16777596
area_attack_mode=always
attack_who=weakest
best_weapon=unarmed
chem_use=clean
distance=stay
run_away_mode=none, coward
disposition=none, custom, coward
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 22]   ; pMRoboBrain_PID  -- Chimp
party_member_pid=16777595
area_attack_mode=always
attack_who=weakest
best_weapon=unarmed
chem_use=clean
distance=stay
run_away_mode=none, coward
disposition=none, custom, coward
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 23]   ; pMPariahDog_PID
party_member_pid=16777600
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean
distance=stay_close, charge, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 24]   ; pMK9_PID
party_member_pid=16777687
area_attack_mode=
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=unarmed
chem_use=clean
distance=stay_close, charge, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=12
level_up_every=4
level_pids=16777688,16777689,16777690,16777691

[Party Member 25]   ; pMCarTrunk_PID
party_member_pid=455
;area_attack_mode=
;attack_who=
;best_weapon=
;chem_use=
;distance=
;run_away_mode=
;disposition=
;level_minimum=0
;level_up_every=0
;level_pids=-1

[Party Member 26]   ; pMSulikLA_PID
party_member_pid=16777342
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=1
level_pids=16777338
;the following info may be worked in from FF
;essentially ensures a higher minimum level for
;Klint, even without armor
;party_member_pid=16777765
;level_pids=16777766,16777767

[Party Member 27]   ; pMSulikCA_PID
party_member_pid=16777348
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1
;party_member_pid=16777766
;level_pids=16777767

[Party Member 28]   ; pMSulikLJ_PID
party_member_pid=16777346
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1
;party_member_pid=16777767

[Party Member 29]   ; pMSulikMA_PID
party_member_pid=16777344
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 30]   ; pMSulikAPA_PID
party_member_pid=16777331
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 31]   ; pMSulikPA_PID
party_member_pid=16777338
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 32]   ; pMSulikMNI_PID
party_member_pid=16777717
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime, always
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 33]   ; pMRoboBrain_PID  -- Cyberbrain
party_member_pid=16777785
area_attack_mode=always, sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, melee, melee_over_ranged, ranged_over_melee, ranged, unarmed
chem_use=clean
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good, tourniquet, never
disposition=none, custom, coward, defensive, aggressive, berserk
level_minimum=10
level_up_every=4
level_pids=16777742,16777743,16777744,16777745,16777746

[Party Member 34]   ; pMRoboBrain_PID  -- Human -- Sentry bot
party_member_pid=16777749
area_attack_mode=always, sometimes
attack_who=weakest, whomever, closest
best_weapon=no_pref,ranged_over_melee, ranged, unarmed
chem_use=clean
distance=charge,on_your_own, stay
run_away_mode=none, coward, tourniquet, never
disposition=none, custom, aggressive, berserk
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 35]   ; pMRoboBrain_PID  -- Abnormal -- Sentry Bot
party_member_pid=16777748
area_attack_mode=always
attack_who=weakest
best_weapon=unarmed
chem_use=clean
distance=stay
run_away_mode=none, coward
disposition=none, custom, coward
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 36]   ; pMRoboBrain_PID  -- Chimp -- Sentry bot
party_member_pid=16777747
area_attack_mode=always
attack_who=weakest
best_weapon=unarmed
chem_use=clean
distance=stay
run_away_mode=none, coward
disposition=none, custom, coward
level_minimum=0
level_up_every=0
level_pids=-1

[Party Member 37]   ; pMDIAGO_PID FFmod
party_member_pid=16777766
area_attack_mode=sometimes, be_sure, be_careful, be_absolutely_sure
attack_who=whomever_attacking_me, strongest, weakest, whomever, closest
best_weapon=no_pref, ranged_over_melee, ranged, unarmed
chem_use=clean, stims_when_hurt_little, stims_when_hurt_lots, sometimes, anytime
distance=stay_close, charge, snipe, on_your_own, stay
run_away_mode=none, not_feeling_good, tourniquet, never
disposition=none, custom, defensive, aggressive, berserk
level_minimum=10
level_up_every=4
level_pids=16777767,16777768,16777769,16777770

[Party Member 38]   ; pMMeris_PID v14mod
party_member_pid=16777762
area_attack_mode=
attack_who= closest, strongest, whomever
best_weapon=unarmed
chem_use=clean
distance=charge
run_away_mode=tourniquet
disposition=custom, aggressive, berserk
level_minimum=12
level_up_every=4
level_pids=16777763,16777764,16777765

[Party Member 39]   ; pMLenny_Human_PID
party_member_pid=16777801
area_attack_mode=always, sometimes
attack_who=whomever_attacking_me, weakest
best_weapon=ranged_over_melee
chem_use=clean, stims_when_hurt_little, sometimes, anytime, always
distance=stay_close, stay
run_away_mode=none, coward, finger_hurts, bleeding, not_feeling_good
disposition=none, custom, coward, defensive
level_minimum=18
level_up_every=3
level_pids=16777802,16777803