;
; Map datafile for worldmap.c, etc.
; Fallout 2
; 4:12 PM 8/4/98
;


; Note: This is a numerically ordered list.  There can be *NO GAPS*
;   in the sequence.

; Note: Random encounter maps *do* map back to a 'city'.

; Note: Elevation names (for automap/saves) are in a separate
;   message file, and are indexed based on (map #) * (MAX_ELEV)



[Map 000]
lookup_name=Desert Encounter 1
map_name=desert1
music=07desert
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=No  ; Random encounter maps aren't saved normally (only in savegames)
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19086
random_start_point_1=elev:0, tile_num:17302
random_start_point_2=elev:0, tile_num:21315
random_start_point_3=elev:0, tile_num:22699
random_start_point_4=elev:0, tile_num:20526
;random_start_point_0=elev:0, tile_num:24777
   ; These are for random encounters
; WIP!


[Map 001]
lookup_name=Desert Encounter 2
map_name=desert2
music=07desert
;ambient_sfx=hmxxxxbg:100
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19086
random_start_point_1=elev:0, tile_num:17302
random_start_point_2=elev:0, tile_num:21315
random_start_point_3=elev:0, tile_num:22699
random_start_point_4=elev:0, tile_num:20526


[Map 002]
lookup_name=Desert Encounter 3
map_name=desert3
music=07desert
;ambient_sfx=hmxxxxbg:100
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19086
random_start_point_1=elev:0, tile_num:17302
random_start_point_2=elev:0, tile_num:21315
random_start_point_3=elev:0, tile_num:22699
random_start_point_4=elev:0, tile_num:20526


[Map 003]
lookup_name=Arroyo Caves
map_name=arcaves
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
pipboy_active=No
saved=Yes
can_rest_here=No,No,No  ; All 3 elevations


[Map 004]
lookup_name=Arroyo Village
map_name=arvillag
music=17arroyo
;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
saved=Yes


[Map 005]
lookup_name=Arroyo Bridge
map_name=arbridge
music=17arroyo
;ambient_sfx=hmxxxxbg:100
;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
saved=Yes
;destroyed_maps_as=22     ; Which map does this map re-map as when destroyed?
;destroyed_maps_on_var=0  ; Which global script variable determines
                          ;    that an area is destroyed?


[Map 006]
lookup_name=Den Business 1
map_name=denbus1
music=05RAIDER
ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
saved=Yes


[Map 007]
lookup_name=Den Business 2
map_name=denbus2
music=05RAIDER
ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 008]
lookup_name=Den Residential 1
map_name=denres1
music=05RAIDER
;ambient_sfx=hmxxxxbg:100
ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
saved=Yes


[Map 009]
lookup_name=Klamath Downtown
map_name=kladwtwn
music=03wrldmp
ambient_sfx=laughter:10, laughte1:10, gntlwind:30, gntlwin1:20, brdchir1:10, brdchirp:20
saved=Yes


[Map 010]
lookup_name=Klamath Mall
map_name=klamall
music=03wrldmp
ambient_sfx=animal:20, gntlwind:30, gntlwin1:20, brdchir1:10, brdchirp:20
saved=Yes


[Map 011]
lookup_name=Klamath Rat Caves
map_name=klaratcv
;music=03wrldmp
music=25sewer           ; added by TeamX
;ambient_sfx=squeak:10, water:20, water1:20, animal:20, pebble:20, squeak1:10
ambient_sfx=water:20, blank:60, water1:20
saved=Yes
can_rest_here=No,No,No  ; All 3 elevations


[Map 012]
lookup_name=Klamath Toxic Caves
map_name=klatoxcv
music=13carvrn
;ambient_sfx=hmxxxxbg:100
ambient_sfx=puddle1:30, puddle:30, water:5, water1:5, pebble:5, pebble1:5
saved=Yes
can_rest_here=No,No,No  ; All 3 elevations


[Map 013]
lookup_name=Klamath Trapping Caves
map_name=klatrap
music=03wrldmp
ambient_sfx=gntlwin1:20, gntlwind:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=Yes
state=On


[Map 014]
lookup_name=Klamath Grazing Area
map_name=klagraz
music=03wrldmp
ambient_sfx=gntlwin1:20, gntlwind:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=Yes


[Map 015]
lookup_name=Vault City Courtyard
map_name=vctyctyd
music=22vcity
ambient_sfx=blank:40, brdchirp:25, brdchir1:25, potspans:5, potspan1:5
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 016]
lookup_name=Vault City Downtown
map_name=vctydwtn
music=22vcity
ambient_sfx=blank:40, brdchirp:25, brdchir1:25, potspans:5, potspan1:5
can_rest_here=No,No,No  ; All 3 elevations
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 017]
lookup_name=Vault City Council
map_name=vctycocl
music=22vcity
ambient_sfx=blank:60, brdchirp:20, brdchir1:20
can_rest_here=No,No,No  ; All 3 elevations
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 018]
lookup_name=Modoc Main Street
map_name=modmain
music=18modoc
ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 019]
lookup_name=Modoc Bed And Breakfast
map_name=modinn
music=18modoc
ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 020]
lookup_name=Modoc: Grisham's Brahmin Pastures
map_name=modbrah
music=18modoc
ambient_sfx=brdchir1:15, brdchirp:15, mabromaa:25, dogbark:10, dogbark1:10, gntlwind:25
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 021]
lookup_name=Modoc: Farrel's Garden
map_name=modgard
music=18modoc
ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 022]
lookup_name=Modoc: Down the Shitter
map_name=modshit
music=13carvrn
ambient_sfx=pebble:15, pebble1:15, water1:25, water:25, blank:20
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 023]
lookup_name=Modoc: Town Hall
map_name=modwell
music=18modoc
ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 024]
lookup_name=Ghost Town: The Ghost Farm
map_name=gstfarm
music=10labone
ambient_sfx=gntlwind:30, gntlwin1:30, gustwind:10, gustwin1:10, vulture:10, vulture1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 025]
lookup_name=Ghost Town: Main Cavern
map_name=gstcav1
music=10labone
ambient_sfx=animal:20, animal1:20, water:20, water1:20, pebble1:20
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 026]
lookup_name=Ghost Town: Underground Lake
map_name=gstcav2
music=10labone
ambient_sfx=animal:20, water:20, water1:20, pebble1:20, pebble:20
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 027]
lookup_name=Sierra Army Depot: The Battlefield
map_name=depolv1
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
music=08vats
ambient_sfx=gntlwind:30, gntlwin1:30, gustwind:10, gustwin1:10, vulture:10, vulture1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 028]
lookup_name=Sierra Army Depot: Levels 1-3
map_name=depolva
can_rest_here=No,No,No  ; All 3 elevations
music=08vats
ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 029]
lookup_name=Sierra Army Depot: Level 4
map_name=depolvb
can_rest_here=No,No,No  ; All 3 elevations
music=08vats
ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 030]
lookup_name=Vault City Vault
map_name=vctyvlt
music=22vcity
ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 031]
lookup_name=Gecko Settlement
map_name=gecksetl
music=12junktn
ambient_sfx=electri1:20, electric:20, gntlwind:20, gntlwin1:20, steam:20, steam1:20
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 032]
lookup_name=Gecko Power Plant
map_name=geckpwpl
music=12junktn
ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 033]
lookup_name=Gecko Junkyard
map_name=geckjunk
music=12junktn
ambient_sfx=gntlwind:20, gntlwin1:20, winddoor:20, winddoo1:20, animal:20, animal1:20
;ambient_sfx=hmxxxxbg:100
saved=Yes


[Map 034]
lookup_name=Gecko Access Tunnels
map_name=gecktunl
music=12junktn
ambient_sfx=clank1:15, clank:15, steam:20, steam:20, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 035]
lookup_name=Arroyo Wilderness
map_name=argarden
music=17arroyo
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 036]
lookup_name=Vault 15
map_name=vault15
music=14necro
ambient_sfx=animal:20, pebble:15, pebble1:15, water1:20, water:20, blank:15
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 037]
lookup_name=The Squat A
map_name=v15ent
music=14necro
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 038]
lookup_name=The Squat B
map_name=v15entb
music=14necro
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 039]
lookup_name=Vault 15 East Entrance
map_name=v15sent
music=14necro
ambient_sfx=animal:20, pebble:15, pebble1:15, water1:20, water:20, blank:15
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 040]
lookup_name=Vault 13
map_name=vault13
music=08vats
ambient_sfx=electri1:20, elevato1:15, elevator:15, mechpum1:10, mechpump:10, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 041]
lookup_name=Vault 13 Entrance
map_name=v13ent
music=08vats
ambient_sfx=electri1:20, elevato1:15, elevator:15, mechpum1:10, mechpump:10, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 042]
lookup_name=NCR: Downtown
map_name=ncr1
music=01hub
ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 043]
lookup_name=NCR: Council 1
map_name=ncr2
music=01hub
ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 044]
lookup_name=NCR: Westin Ranch
map_name=ncr3
music=01hub
ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 045]
lookup_name=NCR: Grazing Lands
map_name=ncr4
music=01hub
ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 046]
lookup_name=NCR: Bazaar
map_name=ncrent
music=01hub
ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 047]
lookup_name=NCR: Council 2
map_name=ncrex
music=01hub
ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 048]
lookup_name=Klamath Canyon
map_name=klacanyn
music=03wrldmp
ambient_sfx=gntlwin1:30, gntlwind:30, gustwin1:10, gustwind:10, vulture:10, vulture1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 049]
lookup_name=Military Base Levels 1-2
map_name=mbase12
music=13carvrn
ambient_sfx=elevato1:25, elevator:25, electri1:15, electric:15, clank:10, clank1:10
saved=Yes

[Map 050]
lookup_name=Military Base Levels 3-4
map_name=mbase34
music=13carvrn
ambient_sfx=elevato1:25, elevator:25, electri1:15, electric:15, clank:10, clank1:10
saved=Yes

[Map 051]
lookup_name=Military Base Entrance
map_name=mbclose
music=07desert
ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark:20, gustwin1:10, gustwind:10
saved=Yes

[Map 052]
lookup_name=Den Slave Run
map_name=dnslvrun
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
saved=Yes

[Map 053]
lookup_name=Car: Desert
map_name=cardesrt
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
saved=Yes
random_start_point_0=elev:0, tile_num:19086
random_start_point_1=elev:0, tile_num:17302
random_start_point_2=elev:0, tile_num:21315
random_start_point_3=elev:0, tile_num:22699
random_start_point_4=elev:0, tile_num:20526

[Map 054]
lookup_name=New Reno 1
map_name=newr1
music=19reno
ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
saved=Yes

[Map 055]
lookup_name=New Reno 2
map_name=newr2
music=19reno
ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
saved=Yes

[Map 056]
lookup_name=New Reno 3
map_name=newr3
music=19reno
ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
saved=Yes

[Map 057]
lookup_name=New Reno 4
map_name=newr4
music=19reno
ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 058]
lookup_name=New Reno Chop Shop
map_name=newrcs
music=19reno
ambient_sfx=clank:20, clank1:20, laughter:15, laughte1:15, shots1:15, shots:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 059]
lookup_name=New Reno Golgatha
map_name=newrgo
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 060]
lookup_name=New Reno Stables
map_name=newrst
music=05raider
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 061]
lookup_name=New Reno Boxing Arena
map_name=newrba
music=19reno
ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 062]
lookup_name=Wanamingo Mine Entrance
map_name=redwame
music=24redd
can_rest_here=No,No,No  ; All 3 elevations
ambient_sfx=animal1:20, animal:20, elevator:15, ore:15, mechpump:20, ore1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 063]
lookup_name=Wanamingo Mine Level 12
map_name=redwan1
music=13carvrn
ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, blank:20
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 064]
lookup_name=Redding Downtown
map_name=reddown
music=24redd
ambient_sfx=saloon:25, saloon1:25, gustwind:10, laughter:20, footste1:10, footstep:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 065]
lookup_name=Redding Mine Entrance
map_name=redment
music=24redd
ambient_sfx=animal1:20, animal:20, elevator:15, ore:15, mechpump:20, ore1:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 066]
lookup_name=Redding Downtown Tunnels
map_name=reddtun
music=13carvrn
ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, squeak:20
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 067]
lookup_name=Redding Mine Tunnels
map_name=redmtun
music=13carvrn
ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, squeak1:20
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 068]
lookup_name=City Encounter 1
map_name=city1
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:12293
random_start_point_1=elev:0, tile_num:13700
random_start_point_2=elev:0, tile_num:17093
random_start_point_3=elev:0, tile_num:14479

[Map 069]
lookup_name=Cavern Encounter 0
map_name=cave0
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:20480
random_start_point_1=elev:0, tile_num:18075
random_start_point_2=elev:0, tile_num:18702

[Map 070]
lookup_name=Cavern Encounter 1
map_name=cave1
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:24291
random_start_point_1=elev:0, tile_num:26697
random_start_point_2=elev:0, tile_num:24916
random_start_point_3=elev:0, tile_num:26308

[Map 071]
lookup_name=Cavern Encounter 2
map_name=cave2
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:21893
random_start_point_1=elev:0, tile_num:24304
random_start_point_2=elev:0, tile_num:23115

[Map 072]
lookup_name=Cavern Encounter 3
map_name=cave3
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22698
random_start_point_1=elev:0, tile_num:25111
random_start_point_2=elev:0, tile_num:24325

[Map 073]
lookup_name=Cavern Encounter 4
map_name=cave4
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:24696
random_start_point_1=elev:0, tile_num:26909
random_start_point_2=elev:0, tile_num:26122
random_start_point_3=elev:0, tile_num:26335

[Map 074]
lookup_name=Mountain Encounter 1
map_name=mountn1
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19881
random_start_point_1=elev:0, tile_num:17475
random_start_point_2=elev:0, tile_num:18498

[Map 075]
lookup_name=Mountain Encounter 2
map_name=mountn2
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19881
random_start_point_1=elev:0, tile_num:17475
random_start_point_2=elev:0, tile_num:18498


[Map 076]
lookup_name=Coast Encounter 1
map_name=coast1
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18310
random_start_point_1=elev:0, tile_num:17094
random_start_point_2=elev:0, tile_num:19685
random_start_point_3=elev:0, tile_num:23099
random_start_point_4=elev:0, tile_num:22112

[Map 077]
lookup_name=Coast Encounter 2
map_name=coast2
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:17500
random_start_point_1=elev:0, tile_num:17488
random_start_point_2=elev:0, tile_num:20486
random_start_point_3=elev:0, tile_num:22695
random_start_point_4=elev:0, tile_num:22707

[Map 078]
lookup_name=Broken Hills 1
map_name=broken1
music=08vats
ambient_sfx=brdchir1:20, brdchirp:20, gntlwind:20, gntlwin1:20, gustwind:10, blank:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 079]
lookup_name=Broken Hills 2
map_name=broken2
music=08vats
ambient_sfx=gntlwind:20, gntlwin1:20, gustwind:10, blank:50
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No

[Map 080]
lookup_name=Cavern Encounter 5
map_name=cave5
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:24492
random_start_point_1=elev:0, tile_num:26508
random_start_point_2=elev:0, tile_num:25115


[Map 081]
lookup_name=Desert Encounter 4
map_name=desert4
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19707
random_start_point_1=elev:0, tile_num:21509
random_start_point_2=elev:0, tile_num:18105
random_start_point_3=elev:0, tile_num:17517
random_start_point_4=elev:0, tile_num:20526

[Map 082]
lookup_name=Desert Encounter 5
map_name=desert5
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19091
random_start_point_1=elev:0, tile_num:23291
random_start_point_2=elev:0, tile_num:25104
random_start_point_3=elev:0, tile_num:22910
random_start_point_4=elev:0, tile_num:19113

[Map 083]
lookup_name=Desert Encounter 6
map_name=desert6
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19894
random_start_point_1=elev:0, tile_num:16897
random_start_point_2=elev:0, tile_num:18509
random_start_point_3=elev:0, tile_num:21116


[Map 084]
lookup_name=Desert Encounter 7
map_name=desert7
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 085]
lookup_name=Coast Encounter 3
map_name=coast3
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18474
random_start_point_1=elev:1, tile_num:22091
random_start_point_2=elev:2, tile_num:21701
random_start_point_3=elev:3, tile_num:19906

[Map 086]
lookup_name=Coast Encounter 4
map_name=coast4
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18476
random_start_point_1=elev:0, tile_num:21889
random_start_point_2=elev:0, tile_num:21702
random_start_point_3=elev:0, tile_num:19102

[Map 087]
lookup_name=Coast Encounter 5
map_name=coast5
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22695
random_start_point_1=elev:0, tile_num:24507
random_start_point_2=elev:0, tile_num:22916

[Map 088]
lookup_name=Coast Encounter 6
map_name=coast6
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:17687
random_start_point_1=elev:0, tile_num:20887
random_start_point_2=elev:0, tile_num:23103
random_start_point_3=elev:0, tile_num:21913
random_start_point_4=elev:0, tile_num:18708

[Map 089]
lookup_name=Coast Encounter 7
map_name=coast7
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:15501
random_start_point_1=elev:0, tile_num:16314
random_start_point_2=elev:0, tile_num:20518

[Map 090]
lookup_name=Coast Encounter 8
map_name=coast8
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 091]
lookup_name=Coast Encounter 9
map_name=coast9
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18906
random_start_point_1=elev:0, tile_num:22705
random_start_point_2=elev:0, tile_num:21292

[Map 092]
lookup_name=Raiders Camp 1
map_name=raiders1
music=05raider
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 093]
lookup_name=Raiders Camp 2
map_name=raiders2
music=05raider
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 094]
lookup_name=Broken Hills Desert 1
map_name=bhrnddst
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 095]
lookup_name=Broken Hills Mountain 1
map_name=bhrndmnt
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 096]
lookup_name=Special Whale Encounter
map_name=rndwhale
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes               ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 097]
lookup_name=Special Woodsman Encounter
map_name=rndtinwd
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=No                ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 098]
lookup_name=Special Head Encounter
map_name=rndbhead
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes               ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 099]
lookup_name=Special Shuttle Encounter
map_name=rndshutl
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes               ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 100]
lookup_name=Special Unwashed Encounter
map_name=rnduvilg
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No                ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 101]
lookup_name=Special Bridge Encounter
map_name=rndbridg
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes               ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 102]
lookup_name=Special Cafe Encounter
map_name=rndcafe
music=01hub
;ambient_sfx=hmxxxxbg:100
saved=Yes               ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 103]
lookup_name=Special Holy Encounter 1
map_name=rndholy1
music=14necro
;ambient_sfx=hmxxxxbg:100
saved=No                ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 104]
lookup_name=Special Holy Encounter 2
map_name=rndholy2
music=14necro
;ambient_sfx=hmxxxxbg:100
saved=Yes               ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 105]
lookup_name=Special Guardian Encounter
map_name=rndforvr
music=16follow
;ambient_sfx=hmxxxxbg:100
saved=No                ; Verifed 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 106]
lookup_name=Special Toxic Encounter
map_name=rndtoxic
music=08vats
;ambient_sfx=hmxxxxbg:100
saved=No                ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 107]
lookup_name=Special Pariahs Encounter
map_name=rndparih
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No                ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 108]
lookup_name=Special Mad Brahmin Encounter
map_name=rndexcow
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No                ; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 109]
lookup_name=Navarro Entrance
map_name=navarro
music=14necro
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
;ambient_sfx=hmxxxxbg:100
saved=Yes
can_rest_here=Yes,Yes,No  ; All 3 elevations

[Map 110]
lookup_name=Coast Encounter 10
map_name=coast10
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:15313
random_start_point_1=elev:0, tile_num:22914
random_start_point_2=elev:0, tile_num:19709

[Map 111]
lookup_name=Coast Encounter 11
map_name=coast11
music=07desert
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:20510
random_start_point_1=elev:0, tile_num:23112
random_start_point_2=elev:0, tile_num:24301
random_start_point_3=elev:0, tile_num:21288

[Map 112]
lookup_name=Coast Encounter 12
map_name=07desert
music=08vats
ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:25912
random_start_point_1=elev:0, tile_num:20895
random_start_point_2=elev:0, tile_num:18713

[Map 113]
lookup_name=Desert Encounter 8
map_name=desert8
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22096
random_start_point_1=elev:0, tile_num:18083
random_start_point_2=elev:0, tile_num:15688
random_start_point_3=elev:0, tile_num:18107

[Map 114]
lookup_name=Desert Encounter 9
map_name=desert9
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:23086
random_start_point_1=elev:0, tile_num:24506
random_start_point_2=elev:0, tile_num:21503

[Map 115]
lookup_name=Desert Encounter 10
map_name=desrt10
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22885
random_start_point_1=elev:0, tile_num:24308
random_start_point_2=elev:0, tile_num:23896
random_start_point_3=elev:0, tile_num:20704

[Map 116]
lookup_name=Desert Encounter 11
map_name=desrt11
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:21094
random_start_point_1=elev:0, tile_num:16670
random_start_point_2=elev:0, tile_num:18104

[Map 117]
lookup_name=Desert Encounter 12
map_name=desrt12
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19917
random_start_point_1=elev:0, tile_num:22915
random_start_point_2=elev:0, tile_num:24103
random_start_point_3=elev:0, tile_num:21889
random_start_point_4=elev:0, tile_num:20489

[Map 118]
lookup_name=Desert Encounter 13
map_name=dsrt13
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 119]
lookup_name=Cavern Encounter 6
map_name=cave6
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:17872
;random_start_point_1=elev:0, tile_num:20882
;random_start_point_2=elev:0, tile_num:18500

[Map 120]
lookup_name=Cavern Encounter 7
map_name=cave7
music=13carvrn
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:18474
;random_start_point_1=elev:0, tile_num:21290
;random_start_point_2=elev:0, tile_num:18906
;random_start_point_3=elev:0, tile_num:21302

[Map 121]
lookup_name=Mountain Encounter 3
map_name=mountn3
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18277
random_start_point_1=elev:0, tile_num:18300
random_start_point_2=elev:0, tile_num:19288

[Map 122]
lookup_name=Mountain Encounter 4
map_name=mountn4
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:18298
random_start_point_1=elev:0, tile_num:19884
random_start_point_2=elev:0, tile_num:18287

[Map 123]
lookup_name=Mountain Encounter 5
map_name=Mountn5
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19477
random_start_point_1=elev:0, tile_num:21283
random_start_point_2=elev:0, tile_num:18686
random_start_point_3=elev:0, tile_num:19094
random_start_point_4=elev:0, tile_num:19505

[Map 124]
lookup_name=Mountain Encounter 6
map_name=mountn6
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19274
random_start_point_1=elev:0, tile_num:21282
random_start_point_2=elev:0, tile_num:20890

[Map 125]
lookup_name=City Encounter 2
map_name=city2
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:11290
random_start_point_1=elev:0, tile_num:9903
random_start_point_2=elev:0, tile_num:11914
random_start_point_3=elev:0, tile_num:14702

[Map 126]
lookup_name=Arroyo Temple
map_name=artemple
music=17arroyo
ambient_sfx=gntlwin1:25, gntlwind:25, animal1:20, animal:20, gustwind:5, gustwin1:5
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 127]
lookup_name=Destroyed Arroyo Bridge
map_name=ardead
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 128]
lookup_name=Enclave Detention
map_name=encdet
music=16follow
ambient_sfx=clang1:10, clang:10, zapper1:25, zapper:25, electri1:15, electric:15
saved=Yes

[Map 129]
lookup_name=Enclave Dock
map_name=encdock
music=16follow
ambient_sfx=seawind1:25, seawind:25, waves1:10, seagull:15, seagull1:15, waves:10
saved=Yes

[Map 130]
lookup_name=Enclave End Fight
map_name=encfite
music=16follow
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 131]
lookup_name=Enclave Guard Barracks
map_name=encgd
music=16follow
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 132]
lookup_name=Enclave Presidential
map_name=encpres
music=16follow
ambient_sfx=electri1:15, electric:15, chemical:5, chemica1:5, blank:60
saved=Yes

[Map 133]
lookup_name=Enclave Reactor
map_name=encrctr
music=16follow
ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
saved=Yes

[Map 134]
lookup_name=Enclave Trap Room
map_name=enctrp
music=16follow
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 135]
lookup_name=San Fran Tanker
map_name=sftanker
music=21sf
ambient_sfx=seawind1:25, clang:10, waves1:15, clangl:15, waves:15, seawind:20
saved=Yes

[Map 136]
lookup_name=San Fran Dock
map_name=sfdock
music=21sf
ambient_sfx=seawind1:25, seawind:25, waves1:10, seagull:15, seagull1:15, waves:10
saved=Yes

[Map 137]
lookup_name=San Fran China
map_name=sfchina
music=21sf
ambient_sfx=seawind1:25, seawind:25, chimes1:15, chimes:15, blank:20
saved=Yes

[Map 138]
lookup_name=Shuttle Outside
map_name=SFSHUTL1
music=21sf
ambient_sfx=seawind1:25, seawind:25, blank:50
saved=Yes

[Map 139]
lookup_name=Shuttle Interior
map_name=SFSHUTL2
music=07desert
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 140]
lookup_name=Elronologist Base
map_name=sfelronb
music=21sf
ambient_sfx=electri1:15, electric:15, blank:70
saved=Yes

[Map 141]
lookup_name=City Encounter 3
map_name=city3
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:19936
random_start_point_1=elev:0, tile_num:21946
random_start_point_2=elev:0, tile_num:24337
random_start_point_3=elev:0, tile_num:22125

[Map 142]
lookup_name=City Encounter 4
map_name=city4
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:22890
random_start_point_1=elev:0, tile_num:26501
random_start_point_2=elev:0, tile_num:28494
random_start_point_3=elev:0, tile_num:22879

[Map 143]
lookup_name=City Encounter 5
map_name=city5
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:15684
random_start_point_1=elev:0, tile_num:19260
random_start_point_2=elev:0, tile_num:21072
random_start_point_3=elev:0, tile_num:18877

[Map 144]
lookup_name=City Encounter 6
map_name=city6
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:28899
random_start_point_1=elev:0, tile_num:27311
random_start_point_2=elev:0, tile_num:25686
random_start_point_3=elev:0, tile_num:23300

[Map 145]
lookup_name=City Encounter 7
map_name=city7
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:17729
random_start_point_1=elev:0, tile_num:20133
random_start_point_2=elev:0, tile_num:20714
random_start_point_3=elev:0, tile_num:16106

[Map 146]
lookup_name=City Encounter 8
map_name=city8
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
random_start_point_0=elev:0, tile_num:17692
random_start_point_1=elev:0, tile_num:22105
random_start_point_2=elev:0, tile_num:20510
random_start_point_3=elev:0, tile_num:20890
random_start_point_4=elev:0, tile_num:23503

[Map 147]
lookup_name=New Reno VB
map_name=newrvb
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 148]
lookup_name=Shi Temple
map_name=sfchina2
music=21sf
saved=Yes

[Map 149]
lookup_name=In Game Movie Map 1
map_name=gammovie
music=07desert
saved=No

[Map 150]
lookup_name=Bess Dead
map_name=rndbess
music=07desert
saved=No

# TEAMX LAYOUT

[Map 151]
lookup_name=EPA
map_name=epax
music=07desert
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
dead_bodies_age=YES
can_rest_here=Yes,Yes,Yes

[Map 152]
lookup_name=Special DeathClaw Encounter ; Added by TeamX
map_name=rndbd
music=07desert
ambient_sfx=gntlwin1:20, gntlwind:15, gustwind:5
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No

[Map 153]
lookup_name=EPA SubLevels
map_name=EPAMain
music=22vcity
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
dead_bodies_age=No
can_rest_here=Yes,Yes,Yes

[Map 154]
lookup_name=Warehouse
map_name=epawrhse
music=07desert
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
dead_bodies_age=No
can_rest_here=Yes,Yes,Yes

[Map 155]
lookup_name=Abbey
map_name=Abbey
music=16follow
ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
saved=Yes

[Map 156]
lookup_name=truck
map_name=truck
music=16follow
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
saved=Yes

[Map 157]
lookup_name=B21
map_name=B21
music=22vcity
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
saved=Yes
can_rest_here=Yes,Yes,No  ; All 3 elevations

[Map 158]
lookup_name=Special Mad Dog Encounter ; Added by TeamX
map_name=rndmddg
music=03wrldmp
ambient_sfx=gntlwin1:5, gntlwind:5, dogbark:35, dogbark1:35, brdchirp:20
saved=Yes
dead_bodies_age=Yes
can_rest_here=No,No,No

[Map 159]
lookup_name=Special DeathClaw Encounter ; Added by TeamX remove later
map_name=rndbd
music=07desert
ambient_sfx=gntlwin1:20, gntlwind:15, gustwind:5
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No

[Map 160]
lookup_name=Jennings Farm ; Added by TeamX
map_name=jenfarm7
music=05raider
saved=Yes
dead_bodies_age=Yes
can_rest_here=No,No,No

[Map 161]
lookup_name=Klamath Rat Caves Entrance ; Added by TeamX
map_name=KLACVENT
music=03wrldmp
ambient_sfx=squeak:10, water:20, water1:20, animal:20, pebble:20, squeak1:10
saved=Yes
can_rest_here=No,No,No  ; All 3 elevations

[Map 162]
lookup_name=Scraptown
map_name=scrapt
music=03wrldmp
ambient_sfx=laughter:10, laughte1:10, gntlwind:30, gntlwin1:20, brdchir1:10, brdchirp:20
saved=Yes
dead_bodies_age=Yes
can_rest_here=Yes,Yes,Yes

[Map 163]
lookup_name=Primitive Tribe
map_name=tribe01
music=17arroyo
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
can_rest_here=Yes,Yes,Yes

[Map 164]
lookup_name=Special Postman Encounter
map_name=rndpostm
music=07desert
;ambient_sfx=hmxxxxbg:100
saved=No		; Verified 8/18 -rwh2
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777

[Map 165]
lookup_name=Glow Lower
map_name=glow34
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
can_rest_here=No,No,No  ; All 3 elevations

[Map 166]
lookup_name=Glow Upper
map_name=glow12
can_rest_here=No,No,No  ; All 3 elevations
music=08vats
ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
;ambient_sfx=hmxxxxbg:100
saved=Yes

[Map 167]
lookup_name=Glow
map_name=glowent
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations

[Map 168]
lookup_name=svesh
map_name=svesh
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations

[Map 169]
lookup_name=sveshvh
map_name=sveshvh
music=08vats
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
can_rest_here=No,No,No  ; All 3 elevations

[Map 170]
lookup_name=svesh1
map_name=svesh1
music=08vats
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 171]
lookup_name=svesh2
map_name=svesh2
music=08vats
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 172]
lookup_name=based
map_name=based
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 173]
lookup_name=hab
map_name=hab
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 174]
lookup_name=JNKLADB
map_name=JNKLADB
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 175]
lookup_name=Lablades
map_name=Lablades
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 176]
lookup_name=Lafollwr
map_name=Lafollwr
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 177]
lookup_name=Laadytum
map_name=Laadytum
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 178]
lookup_name=Tpmbentr
map_name=Tpmbentr
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 179]
lookup_name=Nartempl
map_name=Nartempl
music=17arroyo
;ambient_sfx=hmxxxxbg:100
;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
saved=Yes

[Map 180]
lookup_name=Lablade
map_name=Lablade
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 181]
lookup_name=tpmb01
map_name=tpmb01
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 182]
lookup_name=tpmb03
map_name=tpmb03
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 183]
lookup_name=tpmb12
map_name=tpmb12
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 184]
lookup_name=tpmb02
map_name=tpmb02
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 185]
lookup_name=tpmb34
map_name=tpmb34
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 186]
lookup_name=tpmb04
map_name=tpmb04
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 187]
lookup_name=tpmbar
map_name=tpmbar
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 188]
lookup_name=Brohd1k
map_name=Brohd1k
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 189]
lookup_name=baze
map_name=baze
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 190]
lookup_name=Necrncr
map_name=Necrncr
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 191]
lookup_name=Nechall
map_name=Nechall
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 192]
lookup_name=Nechotel
map_name=Nechotel
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 193]
lookup_name=history1
map_name=history1
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 194]
lookup_name=xabmyr01
map_name=xabmyr01
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
;can_rest_here=No,No,No  ; All 3 elevations

[Map 195]
lookup_name=Lars Street
map_name=lars1
music=28enigma
saved=Yes

[Map 196]
lookup_name=Lars BH
map_name=lars2
music=28enigma
saved=Yes

[Map 197]
lookup_name=Lars Reacktor
map_name=lars3
music=26unreal
saved=Yes

[Map 198]
lookup_name=Ferma Brad
map_name=Habferm1
music=26unreal
saved=Yes

[Map 199]
lookup_name=mirage
map_name=mirage
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=No
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 200]
lookup_name=LARIPPER
map_name=LARIPPER
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=No
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 201]
lookup_name=LAGUNRUN
map_name=LAGUNRUN
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=No
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations

[Map 202]
lookup_name=vault23en
map_name=CrisiEnt
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
saved=Yes
dead_bodies_age=Yes

[Map 203]
lookup_name=Vt23in
map_name=CrisiVT
music=07desert
ambient_sfx=squeak:10, water:20, water1:20, animal:20, pebble:20, squeak1:10
saved=Yes
dead_bodies_age=Yes

[Map 204]
lookup_name=V23Boss
map_name=vlt23Bos
music=05raider
ambient_sfx=squeak:10, water:20, water1:20, animal:20, pebble:20, squeak1:10
saved=Yes
dead_bodies_age=Yes

[Map 205]
lookup_name=Vault23cav
map_name=CrisiCav
music=14necro
ambient_sfx=squeak:10, water:20, water1:20, animal:20, pebble:20, squeak1:10
saved=Yes
dead_bodies_age=Yes
;bad map not work

[Map 206]
lookup_name=hab1
map_name=hab1
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations
;was 155

[Map 207]
lookup_name=hab2
map_name=hab2
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations
;was 156

[Map 208]
lookup_name=habwater
map_name=habwater
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations
;was 157

[Map 209]
lookup_name=AditumC
map_name=aditumC
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations
;was 158

[Map 210]
lookup_name=aditumb
map_name=aditumb
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations
;was 159

[Map 211]
lookup_name=haboldtn
map_name=haboldtn
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations
;was 160

[Map 212]
lookup_name=basedvx
map_name=basedvx
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
can_rest_here=No,No,No  ; All 3 elevations
;was 161

[Map 213]
lookup_name=Brohdent
map_name=Brohdent
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations
;was 162

[Map 214]
lookup_name=Brohd12
map_name=Brohd12
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations
;was 163

[Map 215]
lookup_name=Brohd34
map_name=Brohd34
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=No
;can_rest_here=No,No,No  ; All 3 elevations
;was 164

[Map 216]
lookup_name=Dead Soldiers of Master Army
map_name=rndmstr
music=25vault14 
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=No
dead_bodies_age=Yes
can_rest_here=Yes,Yes,Yes  ; All 3 elevations
;random_start_point_0=elev:0, tile_num:24777
;was 151

[Map 217]
lookup_name=VAULT14
map_name= VAULT14
music=14necro 
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=Yes
can_rest_here=Yes,Yes,Yes  ; All 3 elevations
;was 152

[Map 218]
lookup_name=VAULT14 Entrance
map_name= V14ENT
music=07desert
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=Yes
can_rest_here=No,NO,No  ; All 3 elevations
;was 153

[Map 219]
lookup_name= VAULT14B
map_name=VAULT14B
music=14necro 
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
;ambient_sfx=hmxxxxbg:100
saved=Yes
dead_bodies_age=Yes
can_rest_here=No,NO,No  ; All 3 elevations
;was 154

[Map 220]
lookup_name=Colly garbage
map_name=Colly
music=05raider
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
can_rest_here=Yes,Yes,Yes

[Map 221]
lookup_name=Colly hideout
map_name=Colly1
music=10labone
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10

[Map 222]
lookup_name=Miranda`s house
map_name=comhouse
music=05raider
ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
can_rest_here=Yes,Yes,Yes
;was 153

[Map 223]
lookup_name=Modoc Thieves Guild
map_name=modoct
music=18modoc
ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
dead_bodies_age=Yes
can_rest_here=Yes,Yes,Yes

[Map 224]
lookup_name=Salvatore's Gun Stash
map_name=modoct2
music=07desert
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
dead_bodies_age=Yes
can_rest_here=Yes,Yes,Yes

[Map 225]
lookup_name=Special Salvatore Encounter
map_name=modoct3
music=07desert
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=No
dead_bodies_age=Yes
can_rest_here=Yes,Yes,Yes

[Map 226]
lookup_name=Desert Meeting
map_name=modoct4
music=07desert
ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
saved=No
can_rest_here=Yes,Yes,Yes

[Map 227]
lookup_name=Brotherhood
map_name=citychst
music=bos
saved=Yes

[Map 228]
lookup_name=Brotherhood12
map_name=citychs
music=1lev
saved=Yes

[Map 229]
lookup_name=Brotherhood34
map_name=citych3
music=2lev
saved=Yes

[Map 230]
lookup_name=Abbey
map_name=Abbey
music=16follow
saved=Yes

[Map 231]
lookup_name=Primitive Tribes
map_name=primit
music=07desert
saved=Yes

[Map 232]
lookup_name=Carson Main
map_name=crsnmain
music=31desert
saved=Yes

[Map 233]
lookup_name=Lars Street
map_name=lars2
music=28enigma
saved=Yes

[Map 234]
lookup_name=LarsBH
map_name=lars3
music=31desert
saved=Yes

[Map 235]
lookup_name=Lars Scorpions Sqare
map_name=larsscrp
music=26unreal
saved=Yes

[Map 236]
lookup_name=EPA2
map_name=epa2
music=09glow
can_rest_here=Yes,Yes,Yes

[Map 237]
lookup_name=EPA lvl2
map_name=epalvl2
music=26unreal
saved=Yes

[Map 238]
lookup_name=BoS Entrance
map_name=brohdent
music=30brthrh
dead_bodies_age=No
saved=Yes

[Map 239]
lookup_name=BoS lvl12
map_name=brohd12
music=30brthrh
saved=Yes

[Map 240]
lookup_name=BoS lvl34
map_name=brohd34
music=30brthrh
saved=Yes

[Map 241]
lookup_name=BoS Need Help
map_name=brhdhlp
music=29cave
saved=Yes
can_rest_here=No,No,No

[Map 242]
lookup_name=EPA Entrance
map_name=epaent
music=09glow
saved=Yes

[Map 243]
lookup_name=Enclave Doc with Vert
map_name=encvert
music=16follow
saved=Yes

[Map 244]
lookup_name=Enclave Fighting wo Frank
map_name=encft2
music=16follow
saved=Yes

[Map 245]
lookup_name=Souzniki
map_name=Souzniki
music=13CARVRN
ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
saved=Yes
dead_bodies_age=No
can_rest_here=No,No,No  ; All 3 elevations

[Map 246]
lookup_name=Slaver Vault
map_name=SLVVAULT
music=14necro 
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
saved=Yes
dead_bodies_age=Yes
can_rest_here=Yes,Yes,Yes  ; All 3 elevations

[Map 247]
lookup_name=Slaver Camp
map_name=SLVVAULT
music=14necro 
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
saved=Yes
dead_bodies_age=Yes
can_rest_here=Yes,Yes,Yes  ; All 3 elevations
